Fusion Method for Designing Computer-Based Learning Game

نویسندگان

  • Takanobu Umetsu
  • Tsukasa Hirashima
  • Akira Takeuchi
چکیده

Learning games are promising to realize highly motivated learning. We categorize the methods to design computer-based learning game in the following three: (1) Combination Method, (2) Fusion Method, and (3) Simple Simulation Method. Fusion Method is a method to design the learning game that the learning skills of this game are regarded as learning activity. We have developed a learning game with this method targeting learning by problem posing of arithmetical word problems. In this paper, we explain Fusion Method as a design method of computer-based learning game. Then, the learning game of problem posing of arithmetical word problems is introduced as a design example of Fusion Method. The use cases of the game at elementary school are also reported.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Relationship between Designing Computer-based Educational Games, and Learning Motivation among Elementary Students

Background: Motivation is an important factor in learning. Educational games increase the learning motivation and understanding of students by creating a sense of joy, satisfaction and involvement. However, it is necessary to incorporate learning elements into the games, differently. In this study, the researcher tried to provide a model for designing educational games and determining its relat...

متن کامل

Application of Stochastic Optimal Control, Game Theory and Information Fusion for Cyber Defense Modelling

The present paper addresses an effective cyber defense model by applying information fusion based game theoretical approaches‎. ‎In the present paper, we are trying to improve previous models by applying stochastic optimal control and robust optimization techniques‎. ‎Jump processes are applied to model different and complex situations in cyber games‎. ‎Applying jump processes we propose some m...

متن کامل

An Adaptive Learning Game for Autistic Children using Reinforcement Learning and Fuzzy Logic

This paper, presents an adapted serious game for rating social ability in children with autism spectrum disorder (ASD). The required measurements are obtained by challenges of the proposed serious game. The proposed serious game uses reinforcement learning concepts for being adaptive. It is based on fuzzy logic to evaluate the social ability level of the children with ASD. The game adapts itsel...

متن کامل

طراحی یادگیری مبتنی ‌بر وب با تأکید بر معرفت‌شناسی سازنده‌گرایی

  Current growth of philosophical and educational theories and computer technology has provided new forms of education in the world. Modern world has features such as communication, non-congruence, and flexibility. Therefore, web and other multimedia technologies are just information and application resources unless could provide learning field and content. The purpose of this study is reconstr...

متن کامل

The effect of using computer games on learning free throw Basketball skill and comparison with skilled and learning pattern

The aim of this experiment was to study the effect of computer game on acquisition and retention of free throw basketball skills (accuracy and pattern) and compare this method with two patterning methods (skilled and learning). 50 high school students age range 15-17 years were selected as a research samples. Subjects after participating in the pretest were divided into 5 equal groups and each ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2002